Disclamer

This game uses characters and audio that are subject to copyright by The Walt Disney Company Limited. However, this game is not published, not endorsed by them.

Pixie Hollow Adventure is a non-profit fangame based off of various games and movies published by Disney under the Disney Fairies franchise.

About this project

The idea behind this was to create a smal-ish game so I can learn the ins and outs of Godot (engine). It was hard for me to focus at first by using generic characters and a basic world (boring), so I decided to bring Pixie Hollow to life (not boring!).

And gameplay...

You can gather resouces (wood, ore, fish, lost things) which consumes pixie dust. Get some rest at home to respawn resources, get some pixie dust from the Pixie Dust Tree, store all your goods in your house chest or sell them in the Silvermist store. Use Pixie Coins to progress in the story, and manage to cross to Winter and meet your sister Periwinkle.

Single mission based, one mission at the time, (which is simpler to implement, test and maintain), you can save on multiple places across the seasons, and have multiple saves if you want.

I want to play~

This is still pretty much WIP, altho you can already create a character, save your progress and interact with resources, some areas are still being worked on and the story is yet to be written. But I'm getting there! I'll be updating the game at least once a week with more content, so be patient please, this is a single human project.

Feel free to give it a shot, try to break it, comment on things, all feedback is good feedback :)

Development log

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